E-XD++ MFC/C++
Library Enterprise Edition!
The
latest and the best Flow/Diagram source code kits from ucancode!
it
includes all the features of the following three products:
XD++ MFC Library Standard Edition
XD++ MFC Library
Professional Edition
E-XD++ MFC Library Professional
Edition
and it
also includes the following features:
"To
date, the reliability and performance of the
XD++
MFC
Class
Library
have been tested through many
kinds of diagramming/flowchart- related software of ucancode
customers around the World. The
XD++
MFC
Class
Library
now used in over 40 countries!"
Introduction
Recent New features:
1.New
sample circuit diagram is added, to showing how to develop circuit like
application:

2.A
new LabDemo sample is added, to show how to create complex
diagram:

3.A
new ProcessFlow sample is added, to help you build process flow
like application:

4.A
new ProcessSimulatorDemo sample is added, to show how to create
simulator like application:

5.A
new trafficedemo sample is added:

6.E-XD++
MFC Class
Library Enterprise Edition now supports GDI+ Skin, with this skin, it will
give your application a more cool look, E-XD++ MFC
Class Library is the only source
code kit that use both GDI+ and GDI to
draw all the same shapes
with the same look feel. If you want your E-XD++ MFC
Class Library Application with
GDI+ look like, only the following line code need to be added:
FOInit(RUNTIME_CLASS(CFOPGDIPlusProxy));
See all the samples within Prebuild_GDIPlus,with
the following dialog to switch:

7.E-XD++
Enterprise Edition now supports insert OLE shapes to the canvas,
all you need to do is to change your application's
document's base class from CDocument to COleDocument, below
is a sample:

8.E-XD++
Enterprise Edition now supports editing Rich Text shape on the
canvas, you can add it by code or by mouse, its class is CFOPRichEditShape,
as
below:

9.E-XD++
Enterprise Edition now supports free image rotation, below is:

10.With
the following dialog, you can adjust the
bright/const/gamma/red/blue/green of the image:

11.E-XD++
Enterprise Edition now supports visio 2003 like freedom drawing
feature, if you draw a line at first,then if you draw another
curve line that use one of the end point of the previous line as
start point or end point,the two line will link to a single
shape, as below show:

It will be very useful when you
create very complex shape, such as the shape below:

12.The
following multiple pages based application that developed with
E-XD++ MFC/VC++
Library Enterprise Edition will support page preview:

13.The
real project (EFormDesigner and EFormReader) that developed with
E-XD++ MFC/VC++
Library Enterprise Edition now with database support, when you
fill the data of the form that designed with EFormDesigner can
be saved to database,as below:

14.E-XD++
MFC/VC++ Library
Enterprise Edition now supports two type of design modes, one is
the "Normal", the other is "Master", with the
"normal" mode, you can design the diagram normally,
but
with "Master" mode, it will hide all the shapes on the
normal mode and let you to editing the shapes on the background
of the canvas, as below showing:
1).On "Master" mode,
we can edit the background and place a bitmap to the
background:

2).Now we switch to normal
mode, the bitmap will not allow to be edited:

15.E-XD++
MFC/VC++ Class
Library ships with a new Visio like template selection window, with this
window, you can customize it to make building template
support application quickly and easily, as below:

16.
E-XD++ MFC/VC++
Class Library ships with a new Microsoft Office like
fontwork shape, as below:

17.A
new class CFOPAdvAnchorShape is added, if you want to create more
complex custom shape that with multiple anchor points, it will be
very easy, as below:

18.E-XD++
MFC/VC++ Class
Library Enterprise Edition now support the following map mode:
// MM_TWIPS
// MM_HIMETRIC
// MM_LOMETRIC
// MM_HIENGLISH
// MM_LOENGLISH
// MM_TEXT
// MM_ISOTROPIC
// MM_ANISOTROPIC
call
ChangeMapMode(MM_HIMETRIC);method that defined within class
CFOPCanvasCore.
19.
E-XD++ MFC/VC++
Class Library Enterprise Edition now ships a new "Link button", with
this button, it can link all the selection shapes at one time:

Before link:

After link:

20.A
new more complex grid shape is added, you can edit all the cell
by double click on them, or link to database:

Other features
of old edition:

1.Welcome to the
E-XD++ MFC/VC++ Class
Library .
E-XD++ MFC/VC++ Class
Libraryy
offers you a wide
choice of different tools that allows you to quickly and easily
create flowcharts, business and technical
diagrams, schemes,
plans, family tree, etc. The focus of this tools is on
ease-of-use, speedy results, automation, and quality output.
E-XD++ MFC/VC++ Class
Library contains many features only found in very
expensive packages such as automatic formatting, rotation,
enterprise color styles, graphics import and export, automatic
routing, curves, flexible text support, and a library of
ready-made symbols and templates.
E-XD++ MFC/VC++ Class
Library
supports Object Linking and Embedding in Windows as an OLE
Server. This makes it very easy to use
E-XD++ MFC/VC++ Class
Library drawings in other
Windows programs. You can embed or link your diagram. In both
cases, you have the full source code of this toolkit, so you can
customizable the features as you want.

2.It's easy to draw and
edit charts with
E-XD++ MFC/VC++ Class
Library . You don't need to
have any artistic talent or drawing skills to use this program.
Simpler objects can be easily created by using primitive graphic
shapes, and for more complicated ones you can use our Libraries,
supplied with the program, and can be easily dragged from there
and dropped into your diagram.
E-XD++ MFC/VC++ Class
Library
includes
many ready-made symbols that are carefully organized into
Libraries designed for specific tasks, you can also edit or
create new symbols with shapedesigner by yourselft.
3.Right-click on a
object to edit its properties. For each object you can assign
different line colors, pattern, fill and shadow colors. You can
enter explanatory text label at any location. Text is entered
and formatted just like it is in your word processor. Powerful
grid and alignment aids keep your diagram attractive.
E-XD++ MFC/C++
Library
handles the hard parts of drawing a diagram and
leaves you free to focus on the layout and appearance.
E-XD++ MFC/C++
Library Enterprise Edition
includes all the features of E-XD++
Professional Edition,it also includes the following
features:
1.All the shapes on the canvas are defined by
points, it
means you can use the same way to consider all kinds of shapes
within the canvas, such as you can connect line shapes and arc
shapes. Like coredraw
and macromedia's freehand doing.
2.With
E-XD++ MFC/C++
Library Enterprise Edition, you can
convert any shapes on the canvas to polygon shape, such as you
can convert ellipse to poly shape or convert button shape to
polyshape. below is how:

3.With
E-XD++ MFC/C++
Library Enterprise Edition, you can convert any kind of shapes on the
canvas to curve line, such as you can convert line to curve line or
convert rectangle shape to curve, below is how:

4.The Operations menu holds the commands
for working with figures and geometries.
To create complex figures, you can use the
"Combine"
operation to make up a figure consisting of several geometries.
This operation can be reversed by the
"Separate"
command which splits a complex figure into separate geometries.
The
"Join" operation lets you merge the segments
with coinciding endpoints into one geometry, and also form a
closed figure by merging separate segments of its contour.
The
"Combine"
operation is a special case of grouping: it is applied
only to figures, and it groups
them into a complex figure with a unified line and fill
formatting of all its geometries.
If you want to make up a
complex figure by grouping
several figures that have the same properties
(fill color, line color, line thickness, etc.), select these
figures and use the
"Combine" operation: menu
Shape / Operations / Combine.
When the properties of the figures are the same, it is better to
Combine them rather than Group:
combined figures take up less space when saved.
Below is how:

Also

5.Like
"combine",
E-XD++ MFC/C++
Library includes another feature
is
"Dismantle", with this feature, you can split any
"Combine" shape to single Geometry shape,
below
is

6.With
"merge" feature, you can merge multiple shapes to a
single geometry shape, below is how:

7.With "Intersect"
feature, you can use the
intersect geometry of multiple shapes and to merge it to a single geometry
shape, below is how:

8.With "Substrect"
feature, you can use the one shape's
substrect geometry from another shape to merge to a
single complex geometry shape, below is how:

9.With "Connect Lines"
feature, you can connect the
line shapes, the line shape with curve line shape, the curve line
shape with curve line shape, below is how:

10.With "Break to lines"
feature, you can break any
kind of shape to single geometry line shapes, below is how:

11.E-XD++
MFC/C++ Library
Enterprise Edition ships with new feature "Vector
point editing", this includes "Add
point", "Delete Point", "Add Point"
feature can
add new point between curve line, "Delete Point" can
also delete point between curve line, below is how:

12."Convert to line"
can convert a curve line segment before the select vector to
line segment, below is:

13."Convert to curve line" can convert a line segment
before the select vector point to curve line segment, below is:

14."Close shape" can
close any open poly shape or curve shape to a close shape, below
is how:

15."RipUp point" can ripup the select
point, below is
how:

16.The new "Shearing" feature can shearing the
selection shapes as you want:

or
"skewing" shapes:

17.New advance flat ruler
bar, it is
similitude with the latest Micrsoft visio 2003 look:

It support "inches, feets,
millimeters, centermeters, meters
etc." mark showing. You can switch between them as you
want. it also support new flat multiple pages switch..
18.New features for link crose
acrounding, there are three types can be changed by default, you
can customize it to support many new types, below is:

19.With
E-XD++ MFC/C++
Library Enterprise
Edition, you can select many kind of
units to measure the shapes on the canvas, once a unit is
selected, all the shapes can be measured with this unit, below is:

20.E-XD++ Enterprise Edition
supports to put the selection shapes to the background, this will
be much help when you creating a complex document:

21.You can also reverse the
order of the selection shapes by choose "Order| Reverse
Order" sub menu item.
22.New
Logical Units
E-XD++ Enterprise Edition's logical units are abstract units stored
as integers. Logical units have no real-world equivalent until they are
applied to a coordinate mapping. A coordinate mapping consists of a
mapping mode, window extents, and viewport extents.
The coordinate mapping defines how
logical units are mapped onto device units. The device resolution
determines the real-world size of device units on the output device.
Combining the coordinate mapping and device resolution determines the
size of a logical unit on the output device. For mapping modes other
than
MM_ANISOTROPIC,
MM_ISOTROPIC, and
MM_TEXT
the mapping mode alone is enough to determine the size of a logical unit
on the output device. For example,
MM_HIMETRIC mode
specifies 1 logical unit to be 0.01 mm on the output device. The number
of pixels that 1 logical unit maps to in
MM_HIMETRIC mode
varies based on the device resolution. For
MM_ANISOTROPIC,
MM_ISOTROPIC,
and MM_TEXT mapping modes, the window extents and viewport
extents define a ratio that maps logical units to device units. The
default coordinate mapping for E-XD++ MFC/C++
Class Library Enterprise is
MM_ANISOTROPIC
with the extents set at a 1:1 ratio, which is equivalent to
MM_TEXT.
23.E-XD++
MFC/C++ Class Library
Enterprise Edition ships with new panning window feature, you can
dock it at any position of the main window, as below showing:

24.New
"Skin" like proxy class makes it is possible to
replace GDI with GDI+ for full canvas drawing.
25.New
improved UCCDraw ActiveX Control Enterprise Edition, it includes
most the features of E-XD++ MFC/C++ Class Library
Enterprise Edition, the full source
codes of UCCDraw is shipped with full edition of E-XD++ MFC/C++
Class Library Enterprise, all other features of E-XD++
MFC/C++ Class Library
Enterprise can be
exported by customize the source code of UCCDraw, below is:

25.Distribution
Shapes (New in v9.02)
With this feature you can distribution a list of shapes,
there are eight style you can choose, below are the
horizontal styles:

The following are the vertical styles:

26.Align
without the main shape (New in
v9.02):
Now you can align the selection shapes without the reference
shape, this includes align to left, align to right, align to
top, align to bottom, align to horz center, align to vert
center. These kind of alignments will use the bounding rectangle
of all the selection shapes or the snapping rectangle of the all
the selection shape, below are:

This feature is used with Microsoft Office.
27.New
class CFOPDrawWnd is added
(New in v9.10):
Now with E-XD++ MFC/C++ Class Library
Enterprise edition,you can create canvas within
any kind of window, such as you can create the canvas within the
controlbar, within the dialog, etc. Below is a screen shot:

28.A
new printing preview toolbar had been created (New in
v9.10):
With this feature,you can
change the printer setting or the page setting when you are
print preview state. Below is:

The margin of the preview paper is also modified to make it is
more visio 2003 look!
29.The
toolbox bar improved (New in v9.10):
We had improved the mouse over
feature of the toolbox window and the template window, this makes
them looks more nice.
Product Benefits
The following sections describe some of the key
benefits to using E-XD++ MFC/C++ Class Library
Enterprise Edition..
(1)Full Source Code
Complete source code is included for E-XD++ MFC/C++
Class Library and all sample projects to ensure
that you always have access to the latest enhancements and bug fixes.
(2)Stay Up-To-Date
E-XD++ iMFC/C++
Class Library s continually enhanced and improved upon and new versions are released
frequently to ensure that you always have the most up-to-date and fully
supported version available. This comprehensive set of object-oriented
components has been designed to handle most any GUI application development
requirement.
(3)No Royalty or Runtime Fees
No royalty or runtime fees? means you can freely distribute any application
using E-XD++ MFC/C++ Class Library
without worry, use of the E-XD++ is royalty free! After your
purchase no additional fees are required, so you can use the components
indefinitely!
The leader in visualization component
-- FULL VC++ Source Code Shipped!
XD++ Diagrammer Suite is the
the world’s leading VC++ and .NET visualization component.
Renowned for incredibly rich graphics, XD++ helps thousands
developers build applications that offer unparalleled
functionality. Outstanding productivity lowers project risk and
reduces maintenance headaches. With 10 years of dedicated
research and development, UCanCode leads the market for
visualization technologies, providing outstanding customer
support.
Licensing
(Currently
we only ship E-XD++ MFC/C++ Class Library
Enterprise suite with 6 developer team
license).
E-XD++ MFC Enterprise Component
is licensed per number of developers'
machines i.e. one software license is required per
developer's machine.
All E-XD++ MFC Enterprise Components
are royalty-free which means re-distribution with your
application does not require any additional fees.
Learn more about E-XD++ MFC/C++ Library
Professional Edition by click here!
Learn more about XD++ MFC/C++ Library
Professional Edition by click here!
Learn more about XD++ MFC/C++ Library
Standard Edition by click here!
Learn more about UCCDraw ActiveX
Control by click here!
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